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The Sorcerer Monk has traveled the lands in search of worthy students, adversaries and enemies.
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This blog is especially for a new adventure with Ropin the Ranger, Masiry the Monk, Kasas the Sorcerer, and Relord the Cleric of St. Cuthbert. Let's see what kind of trouble we can get into!
Kasas - Level 3 Sorcerer & Steropes (hawk)
AC: 13 & 12 (hawk)
Hit points: 9/15 & 3/9 (hawk)
New XP: 840
XP total: 3940
XP needed for next level: 2060
Attacks:
*Short Spear: +1 @ 1D8+1
*Light Crossbow: +1 @ 1D8
Spells Known
Cantrip Level
*Daze
*Ghost Sound
*Mage Hand
*Detect Magic
*Read Magic
*Flare
*Light
*Ray of Frost
*Detect Poison
First Level
*Mage Armor
*Identify
*Magic Missle
*Spider Climb
*Change Self
*Charm Person
*Jump
Special Feats
*Spell Penetration
*
Saving Throws
Fortitude: +4
Reflex: +4
Will: +6Equipment: 4 Torches, 5 Flasks of Oil, Grappling Hook, 50 meter Rope, Bag of Caltrops, Potion of Alchemist's Fire, Potion of Dragon's Breath, Everburning Candle
Masiry - Level 3 Monk
AC: 16
Hit points: 17/24
New XP: 840
XP total: 4025
Attacks:
*Hands / Feet = +2 @ D6 +1
*Nunchaku = +2 @ D6 +1
*Sling = +2 @ D4
Special Feats
*Dodge
*Lightning Reflexes
*Unarmed Strike
*Evasion
*Block Arrows
*Still Mind
*Expertise
Saving Throws
Fortitude: +5
Reflex: +7
Will: +8
Equipment: 4 Torches, 3 Flasks of Oil
Relord - Level 3 Cleric
AC: 18
Hit points: 25/27
New XP: 840
XP total: 4060
XP needed for next level: 1940
Attacks:
*Heavy Mace: +2 @ 1D8+1
*Light Crossbow: +2 @ 1D8
Spells Known
Cantrip Level
*Detect Magic
*Light
*Resistance
*Cure Minor Wounds
*Read Magic
First Level
*Command
*Comprehend Languages
*Inflict Light Wounds
*Cure Light Wounds
Second Level
*Bull Strength
*Shatter
*Cure Medium Wounds
Special Feats
*Turn Undead
*Power Attack
*Improved Initiative
Saving Throws
Fortitude: +6
Reflex: +3
Will: +6Equipment: 4 Torches, 5 Flasks of Oil, Grappling Hook, 50 Meters of Rope, 1 Bag of Caltrops, St. Cuthbert Necklace, 4 Special +1 Bolts, Cure Light Wounds Potion
Ropin - Level 3 Ranger
AC: 16 + 1 (ring) = 17
Hit points: 17/21
New XP: 840
Attacks:
*Keen Longsword = +3 @ D8
*Longsword = +3 @ D8
*Shortsword = +3 @ D6
*Long Bow = +3 @ D8
Special Feats
*Track
*Favorite Enemy: Giants
*Power Attack
*Blind Fight
*Block Arrows
*Point Blank Shot
Saving Throws
Fortitude: +1
Reflex: +4
Will: +4
Equipment: 50 Meters of Rope, Horn x 2, 4 Torches, 4 Flasks of Oil
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